Thursday, April 25, 2024

[DMANET] CFP: Computers and Games Conference 2024

First Call for Papers - CG 2024

12th International Conference, Computers and Games 2024
Virtual Event, November 26–28, 2024

The Computers and Games conference (CG 2024) will be held online this
year November 26-28 2024. CG is an internationally renowned conference
that publishes computer-based studies of games. Its history goes back to
the inaugural event held in Tsukuba, Japan, in 1998 and is now organized
by the International Computer Games Association (ICGA).

Topics of interest include, but are not limited to:
- The current state of game-playing programs for classic and modern
board games, card games, puzzles, virtual/casual/video games, etc.
- General game playing
- Artificial intelligence and machine learning for games
- Mathematical insights into games
- The history of computers in game-based research
- New theoretical developments in game-related research
- New and enhanced algorithms for search and knowledge acquisition
- Automated game design and evaluation
- Social aspects of computer games
- Scientific contributions produced by the study of games
- Cognitive research of how (and why) humans play games and puzzles
- Capture and analysis of game data

Papers must be written in English and can be up to 10 pages in length
(including references). Further information can be found at and

- Submission due: September 8, 2024
- Notification due: October 21, 2024
- Final version due: November 11, 2024
- Conference: November 26-28, 2024

Program Co-Chairs
- Michael Hartisch, Friedrich-Alexander-Universität Erlangen-Nürnberg,
- Chu-Hsuan Hsueh, Japan Advanced Institute of Science and Technology,

Advisory Committee
- Cameron Browne, Maastricht University, The Netherlands
- Akihiro Kishimoto, IBM Research, Tokyo, Japan
- Jonathan Schaeffer, University of Alberta, Canada

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